May 17, 2008, 09:18 PM // 21:18
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#61
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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There is no build as fast, as strong, as safe and as easy to use as 5x ursan + 3x monk (or 6/2).
Sure, there are builds that can deal more damage than Ursan or tank better. But Ursan isn't damage. Isn't tanking. Isn't melee damage reduction and knockdowns. It's damage, tanking, melee damage reduction AND knockdowns without any cooldown. Even if someone slammed few super-strong spells on Elementalist, he couldn't spam his skills mindlessly like Ursan, Meteor Shower has a cooldown + exhaustion...
So ursan IS overpowered. Any one skill better than 6 skillbars put together is overpowered. If you don't see that, you are retarded, go play single-player games with god-mode on and infinite weapons/ammunition.
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May 17, 2008, 11:16 PM // 23:16
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#62
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Wilds Pathfinder
Join Date: Jul 2006
Location: Away from you.
Profession: W/
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Quote:
Originally Posted by Pebbles
Ursan annoys me simply because It makes every class irrelivant... I have a warrior A warrior was my first character however I almost never play him.
Why? I find it boring I prefer to pick my targets rather than charge in and smash brains.
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I actually do switch targets with my warrior, crippling, bleeding and poisoning crap.
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May 18, 2008, 03:07 AM // 03:07
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#63
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Academy Page
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just because You don't have a team that's as strong as ursanway in every way, doesn't mean there are no teams that are stronger than ursan. both in damage reduction, damage dealing, and diverse situational competency. furthermore, with a little bit of thought, you can match 6x ursan damage reduction, damage output, and knockdown - except that you can improve the damage reduction (party wide, not just on ursans) and damage (about twice as much) all in 4 chars if you're good - leaving 3 monks, though you won't need, since the damage reduction is so good only 1 monk is needed, and even then is too much. without consumables too. i'd hate to see people's reaction to teams that outperform ursanway. . .
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May 18, 2008, 06:24 AM // 06:24
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#64
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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There wouldn't be such a reaction, because there is no build better than Ursan. You were referring to imbagon with tha partywide damage reduction, right? Anything anti-ranger/anti-paragon/blindness/weakness will counter it. Then your team doesn't have reduction. You can run earthshaker warrior too, but you can't mass apply weakness and knockdown every 8 seconds. Almost, but not quite. And again, it has a lot of counters.
4 chars you say? So 2 other could be SS necro or nukers. But they can't deal huge dmg all the time. Oh, and you dont have +200 health on all tanks.
But it's not as fast.
Btw, if there is no team as strong as ursanway in every way, this means there ARE no better. In GvG/HA you have few teams as good as others, with counters and weaknesses. Ursan doesn't. Some will say - e-denial. But it's so weak... And if you return to normal form, you still have your normal skills.
You have to show exactly build you were talking about.
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May 18, 2008, 07:01 AM // 07:01
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#65
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Forge Runner
Join Date: Feb 2006
Location: UK
Guild: Duality Of The Dragon
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I don't use Ursan. But I do join Ursan teams as one of the HB monks. Truth is before it came out. I never got a chance to do the high end areas. Mainly because teams were either frustratingly stupid or because all these "PRO" groups running around kicking me because they didn't think I had enough experience, your general elitist rubbish.
I'd spend an hour trying to get into a group when I do the whole trip usually ended up as a pile of cold mush.
But with Ursan I don't need to wait excessive amounts of time to join a group. Or deal with elitist idiots who think you aren't good enough to be in their perfect team. I am glad Ursan is here because it gives those of us who aren't able to play Guild Wars that often due to circumstances a shot at actually doing high end content.
So to me Ursan is a blessing in more ways that one.
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May 18, 2008, 08:20 AM // 08:20
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#66
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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Yeah, and to me and people with not-that-much-time-or-will-to-mindlessly-grind-titles, it's the worst thing that ever happened...
Wait, why am I trying to talk like with babies? IN ANY MMORPG, ONLINE GAME OR ROLEPLAYER, REMIND YOU GW IS AT LEAST ONE OF THEM, THERE SHOULD NOT BE SUCH THING AS THE ULTIMATE AND THE BEST TEAM BUILD/SKILL! It ruins the basics of gw:
- Skill > time
- You don't have to play non-stop to achieve something
- Grind-free.
I still don't understand why a.net lets a idiotically overpowered skill to exist. I wonder if they will make something like Ursan in next game. If so, please change skin of people using that skill. We will see 90% of a city with a same skin, 10% being the monks. Or 94% same skin, 6% monks.
You got kicked because you weren't pro enough? Now you are pro? No. People still kick from groups, because you don't have r10 norn/r8 lightbringer and you are not a monk. We have a nice saying in our country ,,the old man changed stick to an axe''. Or you can say you chose the lesser evil. It's still evil.
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May 18, 2008, 03:49 PM // 15:49
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#67
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Wilds Pathfinder
Join Date: Jul 2006
Location: Away from you.
Profession: W/
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Quote:
Originally Posted by Abedeus
I still don't understand why a.net lets a idiotically overpowered skill to exist.
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Even me being pro-ursan, I'm still wondering this too.
Someone asked Regina about it and she said it was being looked at, and that was all. But that's all the person asked, too.
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May 18, 2008, 09:04 PM // 21:04
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#68
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Krytan Explorer
Join Date: Jan 2006
Profession: N/
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Too many people farmed Norn points just for Ursan.
That would make a lot of angry players when they nerf it.
Anet might not want to upset a big portion of the remaining players.
And if they don't nerf it bad enough it won't make a difference, people would continue to use it.
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May 19, 2008, 07:41 AM // 07:41
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#69
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Grotto Attendant
Join Date: Jan 2007
Location: Niflheim
Profession: R/
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They'll have to choose, make bad people happy or make good people happy. If they first one, their next game will be a total crap.
And a lot of people was capturing skills, buying armor, shield and other items for their characters. Now they have to focus only on one of them, because nobody with life can farm several r10's. What about them (us?), we are upset now.
But if they nerfed ursan, a lot of people would come back. Because there will be a challenge.
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May 19, 2008, 07:46 AM // 07:46
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#70
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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I can safely say through personal experience that Ursan isn't all that great. A friend of mine and I went to an area outside of Lutgardis and she solo fought two, just two bugs right outside. She got beat. Then I went in with my build that was totally deprived of Ursan and I pretty much owned them. My opinion on skills and builds is that not all works for every occasion, especially for solo as my friend had tried. It also depends on how you put them together. Ursan seems like just another elite skill that has a boost for PvE. That's basically what it is. An extra boost.
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May 19, 2008, 07:49 AM // 07:49
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#71
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Owik Gall
I can safely say through personal experience that Ursan isn't all that great. A friend of mine and I went to an area outside of Lutgardis and she solo fought two, just two bugs right outside. She got beat. Then I went in with my build that was totally deprived of Ursan and I pretty much owned them. My opinion on skills and builds is that not all works for every occasion, especially for solo as my friend had tried. It also depends on how you put them together. Ursan seems like just another elite skill that has a boost for PvE. That's basically what it is. An extra boost.
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If it's not that great, explain why bad players can steamroll any area with ursanway.
Of course it's not good at soloing. Like many other good builds, it's not good for soloing. Ursanway is capable of beating anything in PvE, and you don't have to be good to use it. If you don't think thats great, you must have a very different definition of great.
Last edited by Arkantos; May 19, 2008 at 07:52 AM // 07:52..
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May 22, 2008, 12:34 AM // 00:34
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#72
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Academy Page
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no necros, add some sins with moebius blossom. i guess blind could really be problematic. . . remedy is usually worth the slot though. conditions aren't permanent - a competent monk can consistently and easily remove conditions. esp if the imbagon is such a high priority. of course, if you mean the ratio of intelligence to effectiveness, yes, i think ursan wins. but. i meant absolutely - that is, given some reasonably intelligent players. true, the amount of hitpoints is usually lacking. . . but the counterpoint is that since everything dies so quickly, there won't be time to take damage, and therefore the hitpoints thing isn't really a concern.
at any rate, the point still stands, it's not that ursan is overpowered - it's that people who use underpowered builds and find the game challenging because of it shouldn't complain.
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May 22, 2008, 12:59 AM // 00:59
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#73
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Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
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LOL. well... if you are too noob to do elite areas with a normal group without PVE skills, then go for Ursan. that;s what it is there for i guess. so noobs can get titles in the last few months before GW2. i have friends that still die in NM when they play. I guess ursan is good for them,
really.. if they still play with Flare or Searing Flames and insist that they need to nuke the mob first with MS... then they deserve to be using UB. at least you don;t get that "i am uber-nuker pro." attitude from them anymore.
i mean,,, i don;t get it anymore. who cares if UB is good or not. The game is ending and a lot of people are already leaving. enjoy it while you can still show off your stuff... while people are still there to show off to. actually... i don;t get the whole PVE thing anyway.... where is the challenge?
the rest of us will be in GW2
Last edited by Trinity Fire Angel; May 22, 2008 at 01:07 AM // 01:07..
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May 23, 2008, 09:54 AM // 09:54
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#74
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Lion's Arch Merchant
Join Date: Jul 2005
Profession: Rt/N
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Simple problem with Ursan: One skill should not dominate the PvE arena so utterly. It's skills are obviously overpowered, and no matter how many different ways we say it, the end result is still the same. Ursan needs Nerfing.
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May 23, 2008, 11:11 PM // 23:11
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#75
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Frost Gate Guardian
Join Date: Dec 2006
Location: Noneyaville
Guild: Mirror of Reason [SNOW]
Profession: Me/
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my problem with ursan is not that it is overpowered(which it is), but rather that the skill Ursan Blessing gives people with hardly any skill the ability to somewhat be usefull to a team, this is bad because a r10 ursan that takes wrong quests in FoW or overaggros cannot be distinguished during party formation from r10 ursan that knows to follow and contribute to the team. The only good thing about ursan is that it gives every proffession a chance to join a team instead of teams being based on Nukers, Monks, Tanks, and the occassional Necro Battery. It should still be nerfed
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May 25, 2008, 07:45 AM // 07:45
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#76
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Desert Nomad
Join Date: Feb 2006
Location: Redmond
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Quote:
Originally Posted by Swamp Fox
my problem with ursan is not that it is overpowered(which it is), but rather that the skill Ursan Blessing gives people with hardly any skill the ability to somewhat be usefull to a team, this is bad
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Still dont know why that is a bad thing. Do I prefer people with hardly any skill to be useless to the team or do I prefer them to be useful to the team?
My answer would be, I prefer everyone with or without skills, to all be useful to the team so I can complete my quests/missions successfully. I dont join a PUG so I can size-up others and insult newbies. I join a PUG to accomplish missions.
I really cant be bothered if A has more pve skills than B or the other way around, whatever. I just want to clear the quest/mission then move on, not too much to ask I hope.
Last edited by DarkSpirit; May 25, 2008 at 08:03 AM // 08:03..
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May 25, 2008, 09:35 AM // 09:35
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#77
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Ascalonian Squire
Join Date: Feb 2007
Location: Somewhere in Europe
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Quote:
Originally Posted by DarkSpirit
Do I prefer people with hardly any skill to be useless to the team or do I prefer them to be useful to the team?
My answer would be, I prefer everyone with or without skills, to all be useful to the team so I can complete my quests/missions successfully.
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I prefer rather not to play *at all* with people w/o at least some basic understanding of skills/tactics/builds. Lots of folks out there are so retarded they can't even play UB satisfactorily, and that part of the player community seems to grow more and more recently...
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May 25, 2008, 01:18 PM // 13:18
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#78
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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So to summarise- we like overpowered skills BUT they can only be overpowered to a certain extent.
IF they go over that threshold - meaning that they are more overpowered then we like - they are bad?
Because clearly we aren't against the concept of overpowered skills - since I don't see anyone screaming that [skill]Winds[/skill] should be nerfed.
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May 25, 2008, 05:07 PM // 17:07
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#79
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Desert Nomad
Join Date: Feb 2006
Location: Redmond
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Quote:
Originally Posted by gg-gl-hf
I prefer rather not to play *at all* with people w/o at least some basic understanding of skills/tactics/builds. Lots of folks out there are so retarded they can't even play UB satisfactorily, and that part of the player community seems to grow more and more recently...
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Unfortunately, under realistic circumstances, we are probably not going to LFG for hours, interviewing each and every player who accepts our invitation to ensure that they all have that "basic" understanding before heading out.
I really dont care if they Ursan or not, as long as we accomplish the mission successfully, which is the main reason for pugging in the first place. If, like what Swamp Fox said, Ursan Blessing gives people with hardly any skill the ability to be somewhat useful to a team then great.
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May 28, 2008, 04:52 PM // 16:52
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#80
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Krytan Explorer
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Like it or not, ursan is what ursan is. It is overpowered, much in the way that 55's are, perma SF sin's are, obby terras, etc. Every major elite mission build is an elite mission build simply for the utter and total pwnage. Yes I have r10 norn on a couple of char's though I only bothered to get UB for my warr, and yes it is fun to roll over everything in half the time.
Unfortunately, people have made having ursan around unpleasant. The attitude that "you HAVE to be r8 ursan or higher or we don't want you", or the "I can Leeroy the hell out of this b/c I have ursan" guy.
Even in a large alliance I still see the same guy spamming UW HM LF monks, terras, etc. for endless hours til he gives up, whereas you can hang out in ToA for about 15 min and have a group of ursans ready to go.
If you are someone that has played GW for 3yrs, you probably hate ursan right about now. In six hours or less you can start a char in any campaign, play to lvl 10, go to eotn and get to Varajar Falls. A few quests later you have an ursan. One days worth of olafsted farming and you can be r8 or higher. This fact pisses me off a little but not enough to go around raving about how unfair it is.
This is for the people who have just started GW, who can't jump back 3yrs to get their b-day presents and have to buy them. The ones that don't have 1000k in the bank, and haven't beaten every elite area in the game. With GW2 coming out soon where your char's achievements are going to be carried over to a new one, anet is simply trying to give the people who didn't buy GW in 2005 a way to enjoy the full potential of the sequel w/out having to wait 3 more years to buy it. Love it or hate it, ursan does what it's suppose to do.
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